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Showing posts from November 13, 2012

Procedural Starfield,GasGiant.

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I finaly implemented procedural star field generation for now i simply render the galaxy view from the star position to 6 texture and apply them to a skybox. i will add some more processing to the images generated as it's static it's better look good             I Started working on a gas giant renderer. Right now this is only a data map that will tell the shader wich gas to render where but i though it looked good enough to show it.     And a non gaian planet with a particle ring.