I finaly implemented procedural star field generation for now i simply render the galaxy view from the star position to 6 texture and apply them to a skybox. i will add some more processing to the images generated as it's static it's better look good
I Started working on a gas giant renderer. Right now this is only a data map that will tell the shader wich gas to render where but i though it looked good enough to show it.
And a non gaian planet with a particle ring.