Posts

Showing posts from July, 2012

Continents test

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i'm currently trying to implement continent. But there is no nice picture of it so instead here is a video.

Planetary Engine v3 : floating point heightmap, clouds , lensflare

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This is my first and very basic atempt to add clouds to my planetary renderer. i'm only using a very simple cloud sphere. I finaly got around fixing the issue i had with TBW's sunflare scene node

Planetary Engine v3 bis

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Today i finaly implemented normal maping the correct way.